Multiple in-development projects unveiled during SQUARE ENIX PRESENTS

We're back! 

Since the releases of Hitman GO®, Lara Croft GO®, Deux Ex GO® and Hitman Sniper®, the teams have been incredibly busy coming up with the next projects that will captivate and excite fans all over again. 

We’ve read over and taken in all the feedback from the over 130 million players across 175 countries that have played the games that our team at Square Enix Montréal has lovingly crafted. All our fans have shaped the studio into what it is today, and have helped define this chapter in our history. 

We've been expanding and developing talent on our teams with some of the best talent in mobile development. Our team now counts 171 employees, a more than to 200% increase over the past 3 years, and we're still growing.

After all this preparation, today we’re finally ready to embark on a new journey together with our fans as we unveil the next projects from our studio. 

During the SQUARE ENIX PRESENTS event, we announced not one, but TWO new projects. While we're not going into tons of details on each of these games right now, we couldn't be more excited to finally unveil both of them to the world.  

Our collaboration with TAITO Corporation will have our team reinventing Space Invaders, one of gaming’s most beloved IPs, in exciting ways with innovative proprietary augmented reality technology.  

Our second project takes us back to our roots with a new game in the Hitman Sniper universe; building on what makes the franchise so popular with players. Our team has significantly expanded the feature and characters set within the game, but we'll leave those details for another date. 

These two newly announced projects, Project Hitman Sniper Assassins (working title) and the Space Invaders augmented reality project, will be the first games to come to market under the previously announced Free-to-Play development model for all Square Enix Montréal games moving forward. 

At Square Enix Montreal, providing our fans with innovative experiences of the highest quality has always been and continues to be our priority. 

Monetization and engagement are developed in a way that always respects our players and their enjoyment of our games. We sincerely hope this means that millions more people will be able to experience the games that our studio creates. 

We’ll have tons more details to share in the coming months. So, stay tuned to our blog and social channels for the latest updates and be the first to know when the games and their early access beta tests are available in your region.  

Thank you for supporting our studio for the past 7 years, and we can't wait to deliver more unforgettable experiences for you in the years to come. 


-Patrick Naud, Studio Head, Square Enix Montréal  

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