Live Ops Tool Development in 2021

When LiveOps is brought up, the first things that usually come into mind are only the tip of the iceberg: game-events and In-app purchases. 

There is a world that front-end user (I.e., players) do not see!)

There are two main phases in LiveOps Tool Development:


  • Deep Foundation building: Back-end live ops systems and tool development  
  • Foundation building: Integration of back-end systems and customization of the tools based on the product needs


In this first in a series of LiveOps blog posts, I will focus on the best elements of industry LiveOps infrastructure and LiveOps systems development and integration that run parallel to the preparation of games for LiveOps phase.

Read more on Gamasutra

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