Technical Artist

You want to work on next-gen mobile graphics, pushing what is possible, working with a team of senior artists, technical challenges with experience for new ideas and innovation ...etc. So Join Us!!

RESPONSIBILITIES

  • Research and develop innovative visual techniques that materialize the art direction and push the visual quality of the game;
  • Contribute to the art contents creation and define performance objectives in the technical aspects;
  • Create profiling and performance analyses of the game;
  • Proactively streamline workflows by identifying and developing tools and pipelines to optimize production efficiency;
  • Keep updated best practices and standards technical and creatives processes;
  • Be the proactive link between Art, Design, and programming
  • Inspire, empower, and mentor the art team in the face of technical challenges.

EXPÉRIENCE AND QUALIFICATIONS

  • College or University diploma in 2D/3D Art, or related field;
  • 4+ years as a Technical Artist; or at least 1 shipped game or product as a tech artist, or a portfolio showcasing an equivalent experience",
  • Experience in Mobile games production : a mandatory ;
  • Excellent mastering of Unity: a mandatory;
  • Experience with 2D and 3D content creation tools;
  • Experience in creating and customizing shaders and rendering systems, a strong asset;
  • Strong knowledge of mobile hardware limitations.

INTERPERSONAL QUALITIES

  • Team player;
  • Open-minded, autonomous and resourceful;
  • Rigorous, adaptable and solution oriented;
  • Empathetic, excellent relationship and soft skills.

Join us