- Model characters, objects and/or environments of the game according to the artistic direction and graphic references of the project;
- Work collaboratively and proactively with the Animators, Programmers and Game Designers to optimize the various creative elements;
- Share expertise and support the teams on 3D aspects;
- Provide feedback in the case of collaborations with partners.
Experience & Qualifications
- Diploma in 3D art and/or related field;
- 7+ years of experience in the video game industry as a 3D Artist;
- Having participated in one or more F2P mobile projects is a real asset;
- Experience in creating characters, objects and/or environments with 3D design tools (3ds Max, ZBrush, Sunstance Painter?);
- Knowledge of the mobile technical constraints and the Unity platform;
- Experience in creating textures and shader manipulation;
- Balanced experience between technical and artistic projects;
- Experience in Unity integration.
- Ability to guide, mentor and give/receive constructive feedback in the interest of projects;
- Ability to bring a graphic and artistic style, all while adapting and evolving it with the project;
- Rigor, seriousness, involvement and sense of responsibility;
- Team player;
- Excellent oral and written communication skills;
- Analytical and synthesizing spirit.