Lead Artist

Responsabilities

  • Understand and communicate the art direction of the project to ensure that the art team executes this vision as faithfully as possible;
  • Work with 3D artists, technical artists and programmers to ensure the best possible visual quality, while respecting the technical constraints of the game;
  • Participate in the definition and prioritization of artistic milestones and define the workload of artists;
  • Follow up with the art team to ensure that everyone delivers their work on time and with expected quality;
  • Optimize the work methodology and the artistic processes, so that the contribution of each artist is optimal;
  • Follow up with the outsourcers, evaluate their work and give them feedback in order to reach the objectives of the project;
  • Help recruit and welcome artists to the team;
  • Create art for the game itself, from concept to marketing.

Experience & Qualifications

  • Degree in 2D and 3D Art, or equivalent;
  • 5 years experience as a Concept, 3D or Graphic Artist;
  • Experience leading art direction team;
  • Excellent communication skills and knowledge of written and spoken English;
  • Good knowledge of mobile art production process;
  • Strong fundamental knowledge of art, visual communication and design principles;
  • Strong creative mind for ideation, innovation and world building;
  • Familiarity with tablet games and related creative crafts such as animation, audio, game design;
  • Familiarity with Substance Painter and/or Designer;
  • Familiarity with 3D Max and3or Maya;
  • Familiarity with Unity.

Interpersonal Qualities

  • Positive leader with an ability to present ideas clearly and inspire a team;
  • Good sense of responsibilities, constraints, and schedules;
  • Ability to clearly express his vision of the art direction;
  • Ability to work as part of a team;
  • Ability to think synthetically and analytically.

Join us