Building a New Studio
Building a brand new studio from scratch is quite an adventure. To document our journey, we have partnered with Gamasutra for a series of expert blogs. Each installment will be written by a key member of the team to represent all the different facets of the establishment of a new team and culture.
The first installment is, aptly enough, written by Employee #1: General Manager Lee Singleton.
"When I was offered the role as general manager of a yet to be opened studio (what is now Square Enix Montréal), it gave me a double shot of both excitement and adrenaline-pumping fear. On one hand, it was the chance of a lifetime as I would be part of establishing a brand new studio, which is both liberating and inspiring— defining what type of studio it will be in both vision and development projects; on the other hand, while I already have general manager experience at Square Enix London Studios, the pressure would be all on me (at least initially) to lay the right foundation for a successful studio. With all of this running through my mind, I took on this challenge wholeheartedly and defined the cornerstones needed to make an industry-leading studio."
To read the whole article, head over to Gamasutra.
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